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Recommendations... Game Theory: A Nontechnical Introduction by Morton D. Davis This fascinating, newly revised edition offers an overview of game theory, plus lucid coverage of two-person zero-sum game with equilibrium points; general, two-person zero-sum game; utility theory; and other topics.
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Games and Decisions: Introduction and Critical Survey by R. Duncan Luce, Howard Raiffa Superb non-technical introduction to game theory, primarily applied to social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, more. Bibliography.
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|  | The Mathematics of Games by John D. Beasley Lucid, instructive, and full of surprises, this book examines how simple mathematical analysis can throw unexpected light on games of every type, from poker to golf to the Rubik's cube. 1989 edition.
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|  | Introduction to the Theory of Games by J. C. C. McKinsey This comprehensive overview of the mathematical theory of games illustrates applications to situations involving conflicts of interest, including economic, social, political, and military contexts. Advanced calculus a prerequisite. Includes 51 figures and 8 tables. 1952 edition.
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The Mathematics of Games of Strategy by Melvin Dresher This text offers an exceptionally clear presentation of the mathematical theory of games of strategy and its applications to many fields including economics, military, business, and operations research.
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Two-Person Game Theory by Anatol Rapoport Clear, accessible treatment of mathematical models for resolving conflicts in politics, economics, war, business, and social relationships. Topics include strategy, game tree and game matrix, and much more. Minimal math background required. 1970 edition.
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Products in Game Theory |  |  |  | Analytical Methods of Optimization by D. F. Lawden Suitable for advanced undergraduates and graduate students, this text surveys the classical theory of the calculus of variations. Topics include static systems, control systems, additional constraints, the Hamilton-Jacobi equation, and the accessory optimization problem. 1975 edition.
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|  | Building Models by Games by Wilfrid Hodges This volume covers basic model theory and examines such algebraic applications as completeness for Magidor-Malitz quantifiers, Shelah's recent and sophisticated omitting types theorem for L(Q), and applications to Boolean algebras. Over 160 exercises. 1985 edition.
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| |  | Differential Forms by Henri Cartan The famous mathematician addresses both pure and applied branches of mathematics in a book equally essential as a text, reference, or a brilliant mathematical exercise. "Superb." — Mathematical Review. 1971 edition.
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|  | Differential Games by Avner Friedman Graduate-level text surveys games of fixed duration, games of pursuit and evasion, the computation of saddle points, games of survival, games with restricted phase coordinates, and N-person games. 1971 edition.
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| |  | Differential Geometry by William C. Graustein This first course in differential geometry presents the fundamentals of the metric differential geometry of curves and surfaces in a Euclidean space of 3 dimensions, using vector notation and technique. Nearly 200 problems.1935 edition.
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|  | Differential Topology: An Introduction by David B. Gauld This text covers topological spaces and properties, some advanced calculus, differentiable manifolds, orientability, submanifolds and an embedding theorem, tangent spaces, vector fields and integral curves, Whitney's embedding theorem, more. Includes 88 helpful illustrations. 1982 edition.
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|  | Game Theory and Politics by Steven J. Brams Many illuminating and instructive examples of the applications of game theoretic models to problems in political science appear in this volume, which requires minimal mathematical background. 1975 edition. 24 figures.
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|  | Game Theory: A Nontechnical Introduction by Morton D. Davis This fascinating, newly revised edition offers an overview of game theory, plus lucid coverage of two-person zero-sum game with equilibrium points; general, two-person zero-sum game; utility theory; and other topics.
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|  | Games and Decisions: Introduction and Critical Survey by R. Duncan Luce, Howard Raiffa Superb non-technical introduction to game theory, primarily applied to social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, more. Bibliography.
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|  | Games, Theory and Applications by L. C. Thomas Accessible and informative, this introduction to game theory explores 2-person zero-sum games, 2-person non-zero sum games, n-person games, and a variety of applications. Numerous exercises with full solutions. Includes 30 illustrations. 1986 edition.
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|  | Introduction to Stochastic Models: Second Edition by Roe Goodman Newly revised by the author, this undergraduate-level text introduces the mathematical theory of probability and stochastic processes. Features worked examples as well as exercises and solutions.
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|  | Introduction to the Theory of Games by J. C. C. McKinsey This comprehensive overview of the mathematical theory of games illustrates applications to situations involving conflicts of interest, including economic, social, political, and military contexts. Advanced calculus a prerequisite. Includes 51 figures and 8 tables. 1952 edition.
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|  | Lady Luck: The Theory of Probability by Warren Weaver This witty, nontechnical introduction to probability elucidates such concepts as permutations, independent events, mathematical expectation, the law of averages and more. No advanced math required. 49 drawings.
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| |  | The Mathematics of Games by John D. Beasley Lucid, instructive, and full of surprises, this book examines how simple mathematical analysis can throw unexpected light on games of every type, from poker to golf to the Rubik's cube. 1989 edition.
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|  | The Mathematics of Games of Strategy by Melvin Dresher This text offers an exceptionally clear presentation of the mathematical theory of games of strategy and its applications to many fields including economics, military, business, and operations research.
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|  | N-Person Game Theory: Concepts and Applications by Anatol Rapoport In this sequel to Two-Person Game Theory, the author introduces the necessary mathematical notation (mainly set theory), presents basic concepts, discusses a variety of models, and provides applications to social situations. 1970 edition.
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|  | Nonlinear Potential Theory of Degenerate Elliptic Equations by Juha Heinonen, Tero Kilpeläinen, Olli Martio A self-contained treatment appropriate for advanced undergraduates and graduate students, this text offers a detailed development of the necessary background for its survey of the nonlinear potential theory of superharmonic functions. 1993 edition.
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