One of the classic early monographs on game theory, this comprehensive overview of the mathematical theory of games illustrates applications to situations involving conflicts of interest, including economic, social, political, and military contexts. Appropriate for advanced undergraduate and graduate courses; advanced calculus a prerequisite. Includes 51 figures and 8 tables. 1952 edition. Unabridged republication of the edition published by McGraw-Hill Book Company, Inc., New York, 1952.
Here's a sample of other books in this Dover category
Game Theory: A Nontechnical Introduction by Morton D. Davis This fascinating, newly revised edition offers an overview of game theory, plus lucid coverage of two-person zero-sum game with equilibrium points; general, two-person zero-sum game; utility theory; and other topics.
Two-Person Game Theory by Anatol Rapoport Clear, accessible treatment of mathematical models for resolving conflicts in politics, economics, war, business, social relationships, etc. Utilities, strategy, game tree and game matrix, theory of games, much more. Minimal math background required.
Mathematical Methods of Game and Economic Theory: Revised Edition by Jean-Pierre Aubin This text begins with optimization theory and convex analysis, followed by topics in game theory and mathematical economics, and concluding with an introduction to nonlinear analysis and control theory. 1982 edition.
Differential Games by Avner Friedman Graduate-level text surveys games of fixed duration, games of pursuit and evasion, the computation of saddle points, games of survival, games with restricted phase coordinates, and N-person games. 1971 edition.